Nearly two decades later, World of Warcraft’s UI has gone through a major overhaul, making it more modern looking and more customizable without the need for multiple fan-made mods. But while the new UI options added as part of the Dragonflight pre-patch are a big step in the right direction for Blizzard’s nearly 20-year-old MMORPG, players still have feedback on how it could be improved.
The first phase of the Dragonflight pre-patch was released last night after a long period of maintenance, and in addition to the new class skill trees, a new Edit Mode feature has been added that allows players to (almost) fully customize the UI. you want. Gamers have shared their new UI designs on social media, and while reactions to the changes have been largely positive, there have been some notable complaints.
For starters, there are some parts of the user interface that cannot be moved. The vast majority of the UI can be resized and moved around the screen, but that’s not the case for the XP bar, which is still locked in place. While the minimap can be moved, it cannot be resized, leading to player frustration. There have also been reports of bugs that prevented UI layouts from being saved and caused some players to spend hours tweaking their UI and redoing everything.
Pocket icons and options such as party search, character page and collectible screen are now smaller and more consistent in appearance and are also pinned to the bottom right corner of the screen. They also cannot be enlarged up and down. Gamers on Reddit complained that they had trouble distinguishing the various icons attached to the button on the right side of the screen.
“Did they really have to make everyone look the same?” Reddit user EvilSockLady writes about little icons pasted to the bottom right corner of the screen in the game’s subreddit. “I have to hover over it every time to find what I want. I want the color back.”
There have also been reports of a bug where UI layouts and certain key bindings were not properly registered, forcing some players to spend hours tweaking their UI and controls and redoing everything.
Blizzard noted that the UI changes made as part of the previous patch are just “phase one” of UI and HUD changes, with more changes to come in the future. It’s not exactly clear yet when these additional changes will come, but Blizzard noted that the game’s new UI will be an ongoing effort rather than a one-time feature. Gamers, of course, have the option to use various community-created plugins to further customize and improve their UI, but it’s nice to at least tweak most of the default UI without resorting to need to take to software. . .
Phase two of the Dragonflight pre-patch arrives on November 15 and introduces the new playable dragon race Dracthyr, an updated version of the classic WoW dungeon and a Primal Storm event. Dragonflight arrives on November 28, introducing a new region of Azeroth to explore and more.
Source: Creo Community